MARKET INTRODUCTION
Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human emotions. The technology is rapidly gaining momentum and is being used in several applications such as hands-free computing, internet banking, and virtual sales assistant. North America is witnessing the growth of several emerging players in the touchless affective computing market during the forecast period. The fourth industrial revolution further creates a positive outlook for the touchless affective computing industry in the future.
MARKET DYNAMICS
The touchless affective computing market is anticipated to grow in the forecast period owing to driving factors such as related technological developments coupled with increasing adoption of wearable devices. Also, the rising need for socially intelligent artificial agents is likely to propel the market growth. However, high production costs may negatively influence the growth of the touchless affective computing market during the forecast period. On the other hand, increasing government initiatives would open significant opportunities for the touchless affective computing market in the future.
MARKET SCOPE
The "Global Touchless Affective Computing Market Analysis to 2028" is a specialized and in-depth study of the technology, media and telecommunications industry with a special focus on the global market trend analysis. The report aims to provide an overview of touchless affective computing market with detailed market segmentation by component, industry vertical, and geography. The global touchless affective computing market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading touchless affective computing market players and offers key trends and opportunities in the market.
MARKET SEGMENTATION
The global touchless affective computing market is segmented on the basis of component and industry vertical. Based on component, the market is segmented as hardware and software. On the basis of the industry vertical, the market is segmented as media and entertainment, IT and telecom, BFSI, academia and research, automotive, and others.
REGIONAL FRAMEWORK
The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global touchless affective computing market based on various segments. It also provides market size and forecast estimates from the year 2020 to 2028 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South & Central America. The touchless affective computing market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.
The report analyzes factors affecting touchless affective computing market from both demand and supply side and further evaluates market dynamics affecting the market during the forecast period, i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South & Central America after evaluating political, economic, social and technological factors affecting the touchless affective computing market in these regions.
MARKET PLAYERS
The reports cover key developments in the touchless affective computing market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved the way for the expansion of business and customer base of market players. The market players from touchless affective computing market are anticipated to lucrative growth opportunities in the future with the rising demand for touchless affective computing in the global market. Below mentioned is the list of few companies engaged in the touchless affective computing market.
The report also includes the profiles of key touchless affective computing companies along with their SWOT analysis and market strategies. In addition, the report focuses on leading industry players with information such as company profiles, components and services offered, financial information of the last three years, key developments in the past five years.
- Apple Inc.
- Cognitec Systems GmbH
- Elliptic Laboratories A/S
- GestureTek
- Google, Inc.
- Intel Corporation
- Microsoft Corporation
- NVISO SA
- PointGrab Inc.
- Sony Depthsensing Solutions SA/NV
The Insight Partner's dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.
TABLE OF CONTENTS
LIST OF TABLES
LIST OF FIGURES
The List of Companies
1. Apple Inc.
2. Cognitec Systems GmbH
3. Elliptic Laboratories A/S
4. GestureTek
5. Google, Inc.
6. Intel Corporation
7. Microsoft Corporation
8. NVISO SA
9. PointGrab Inc.
10. Sony Depthsensing Solutions SA/NV