The global sports technology market was valued at US$ 24,135.2 million in 2019 and is projected to reach US$ 65,419.5 million by 2027; it is expected to grow at a CAGR of 13.5% during 2020–2027.
Increasing number of sports leagues along with several developments in the sports industry has created substantial opportunities for businesses operating in the market. The combination of technology and sports empowers a sports culture driven by data and delivers the next generation of viewing, fitness tracking, and stadium experience. Further, the sports technology has gained immense popularity in outdoor activities such as football, rugby, cricket, and soccer. Additionally, indoor sports activities mainly contribute to the growth of the sports technology industry. The use of sports technology in badminton, swimming, and chess is likely to offer new growth avenues for the sports technology market in the coming years. Tracking, decision-making, analytics and statistics, tactics and simulation, training, game performance analysis, team analysis and management, and injury and health analysis are among the diverse applications of sports technology. However, restrictions on sports events and mass gatherings in most of the countries due to COVID-19 pandemic are expected to affect the growth of sports technology market, which minimizes the adoption of sports technology among end users, such as, coaches, clubs, leagues, and sports associations.
The sports technology market is segmented based on component and technology. Based on component, the sports technology market is segmented into hardware, software, and services. Based on technology, the sports technology market is segmented into tracking system/hawk-eye technology, broadcast technology, virtual reality, wearable technology, and others. The sports technology market players are focusing on both organic and inorganic growth strategies for sustaining in the competitive environment. For example, NEC launched NEC ALP in October 2018, a powerful business intelligence analytics component for retailers that allows content delivery and data measurement in real-time. Similarly, Fitbit worked with Google to innovate and transform the future of digital health and wearables in April 2018.
Overall size of the sports technologymarket has been derived using both primary and secondary sources. To begin the research process, exhaustive secondary research has been conducted using internal and external sources to obtain qualitative and quantitative information related to the market. The process also serves the purpose of obtaining overview and forecast for the sports technology marketwith respect to all the segments. Also, multiple primary interviews have been conducted with industry participants and commentators to validate the data, as well as to gain more analytical insights into the topic. The participants involved in this process include industry experts, such as VPs, business development managers, market intelligence managers, and national sales managers, along with external consultants, such as valuation experts, research analysts and key opinion leaders specializing in the sports technology market. ATO-GEAR B.V.; Catapult Group International Ltd; ChyronHego Corporation; EON Reality; TrinityVR, Inc.; PROTXX, INC.; Hawk-Eye Innovations Ltd.; STATSports Group; Strivr Labs, Inc.; and Zebra Technologies Corp. are among the key market players profiled in the report.
TABLE OF CONTENTS
1. Introduction
1.1 Study Scope
1.2 Research Report Guidance
1.3 Market Segmentation
1.3.1 Sports Technology Market – By Component
1.3.2 Sports Technology Market – By Technology
1.3.3 Sports Technology Market- By Region
2. Key Takeaways
3. Research Methodology
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4. Sports Technology Market Landscape
4.1 Market Overview
4.2 PEST Analysis
4.2.1 North America
4.2.2 Europe
4.2.3 APAC
4.2.4 MEA
4.2.5 SAM
4.3 Ecosystem Analysis
4.4 Expert Opinion
5. Sports Technology Market – Key Market Dynamics
5.1 Market Drivers
5.1.1 Rising Acceptance of Wearable Equipment by Athletes
5.1.2 Increasing Investments in Sports Industry
5.2 Market Restraints
5.2.1 High Upfront Costs and Budget Constraints
5.3 Market Opportunities
5.3.1 Artificial Intelligence (AI) and Internet of Things (IoT) to Provide Growth Opportunities to Sports Technology Market
5.4 Future Trends
5.4.1 Onset of Virtual Reality (VR) and Augmented Realty (AR) in Sports
5.5 Impact Analysis of Drivers and Restraints
6. Sports Technology Market – Global Analysis
6.1 Global Sports Technology Market Overview
6.2 Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
6.3 Market Positioning – Five Key Players
7. Sports Technology Market Analysis – By Component
7.1 Overview
7.2 Sports Technology Market, By Component (2019 and 2027)
7.3 Hardware
7.3.1 Overview
7.3.2 Hardware: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
7.4 Software
7.4.1 Overview
7.4.2 Software: Sports Technology Market– Revenue and Forecast to 2027 (US$ Million)
7.5 Services
7.5.1 Overview
7.5.2 Services: Sports Technology Market– Revenue and Forecast to 2027 (US$ Million)
8. Sports Technology Market Analysis – By Technology
8.1 Overview
8.2 Sports Technology Market, By Technology (2019 and 2027)
8.3 Tracking System/Hawk-Eye Technology
8.3.1 Overview
8.3.2 Tracking System/Hawk-Eye: Sports Technology Market– Revenue and Forecast to 2027 (US$ Million)
8.4 Broadcast Technology
8.4.1 Overview
8.4.2 Broadcast Technology: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
8.5 Virtual Reality
8.5.1 Overview
8.5.2 Virtual Reality: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
8.6 Wearable Technology
8.6.1 Overview
8.6.2 Wearable Technology: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
8.7 Other Technologies
8.7.1 Overview
8.7.2 Other Technologies: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9. Sports Technology Market – Geographic Analysis
9.1 Overview
9.2 North America: Sports Technology Market
9.2.1 North America: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.2.2 North America: Sports Technology Market, by Component
9.2.3 North America: Sports Technology Market, by Technology
9.2.4 North America: Sports Technology Market, by Key Country
9.2.4.1 US: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.2.4.1.1 US: Sports Technology Market, by Component
9.2.4.1.2 US: Sports Technology Market, by Technology
9.2.4.2 Canada: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.2.4.2.1 Canada: Sports Technology Market, by Component
9.2.4.2.2 Canada: Sports Technology Market, by Technology
9.2.4.3 Mexico: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.2.4.3.1 Mexico: Sports Technology Market, by Component
9.2.4.3.2 Mexico: Sports Technology Market, by Technology
9.3 Europe: Sports Technology Market
9.3.1 Europe: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.3.2 Europe: Sports Technology Market, by Component
9.3.3 Europe: Sports Technology Market, by Technology
9.3.4 Europe: Sports Technology Market, by Key Country
9.3.4.1 Germany: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.3.4.1.1 Germany: Sports Technology Market, by Component
9.3.4.1.2 Germany: Sports Technology Market, by Technology
9.3.4.2 France: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.3.4.2.1 France: Sports Technology Market, by Component
9.3.4.2.2 France: Sports Technology Market, by Technology
9.3.4.3 Italy: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.3.4.3.1 Italy: Sports Technology Market, by Component
9.3.4.3.2 Italy: Sports Technology Market, by Technology
9.3.4.4 UK: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.3.4.4.1 UK: Sports Technology Market, by Component
9.3.4.4.2 UK: Sports Technology Market, by Technology
9.3.4.5 Russia: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.3.4.5.1 Russia: Sports Technology Market, by Component
9.3.4.5.2 Russia: Sports Technology Market, by Technology
9.3.4.6 Rest of Europe: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.3.4.6.1 Rest of Europe: Sports Technology Market, by Component
9.3.4.6.2 Rest of Europe: Sports Technology Market, by Technology
9.4 APAC: Sports Technology Market
9.4.1 APAC: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.4.2 APAC: Sports Technology Market, by Component
9.4.3 APAC: Sports Technology Market, by Technology
9.4.4 APAC: Sports Technology Market, by Key Country
9.4.4.1 China: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.4.4.1.1 China: Sports Technology Market, by Component
9.4.4.1.2 China: Sports Technology Market, by Technology
9.4.4.2 India: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.4.4.2.1 India: Sports Technology Market, by Component
9.4.4.2.2 India: Sports Technology Market, by Technology
9.4.4.3 Japan: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.4.4.3.1 Japan: Sports Technology Market, by Component
9.4.4.3.2 Japan: Sports Technology Market, by Technology
9.4.4.4 South Korea: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.4.4.4.1 South Korea: Sports Technology Market, by Component
9.4.4.4.2 South Korea: Sports Technology Market, by Technology
9.4.4.5 Australia: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.4.4.5.1 Australia: Sports Technology Market, by Component
9.4.4.5.2 Australia: Sports Technology Market, by Technology
9.4.4.6 Rest of APAC: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.4.4.6.1 Rest of APAC: Sports Technology Market, by Component
9.4.4.6.2 Rest of APAC: Sports Technology Market, by Technology
9.5 MEA: Sports Technology Market
9.5.1 MEA: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.5.2 MEA: Sports Technology Market, by Component
9.5.3 MEA: Sports Technology Market, by Technology
9.5.4 MEA: Sports Technology Market, by Key Country
9.5.4.1 South Africa: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.5.4.1.1 South Africa: Sports Technology Market, by Component
9.5.4.1.2 South Africa: Sports Technology Market, by Technology
9.5.4.2 Saudi Arabia: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.5.4.2.1 Saudi Arabia: Sports Technology Market, by Component
9.5.4.2.2 Saudi Arabia: Sports Technology Market, by Technology
9.5.4.3 UAE: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.5.4.3.1 UAE: Sports Technology Market, by Component
9.5.4.3.2 UAE: Sports Technology Market, by Technology
9.5.4.4 Rest of MEA: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.5.4.4.1 Rest of MEA: Sports Technology Market, by Component
9.5.4.4.2 Rest of MEA: Sports Technology Market, by Technology
9.6 SAM: Sports Technology Market
9.6.1 SAM: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.6.2 SAM: Sports Technology Market, by Component
9.6.3 SAM: Sports Technology Market, by Technology
9.6.4 SAM: Sports Technology Market, by Key Country
9.6.4.1 Brazil: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.6.4.1.1 Brazil: Sports Technology Market, by Component
9.6.4.1.2 Brazil: Sports Technology Market, by Technology
9.6.4.2 Argentina: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.6.4.2.1 Argentina: Sports Technology Market, by Component
9.6.4.2.2 Argentina: Sports Technology Market, by Technology
9.6.4.3 Rest of SAM: Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
9.6.4.3.1 Rest of SAM: Sports Technology Market, by Component
9.6.4.3.2 Rest of SAM: Sports Technology Market, by Technology
10. Sports Technology Market- COVID-19 Impact Analysis
10.1 North America
10.2 Europe
10.3 Asia-Pacific
10.4 Middle East and Africa
10.5 South America
11. Industry Landscape
11.1 Overview
12. Company Profiles
12.1 ATO-GEAR B.V.
12.1.1 Key Facts
12.1.2 Business Description
12.1.3 Products and Services
12.1.4 Financial Overview
12.1.5 SWOT Analysis
12.1.6 Key Developments
12.2 CATAPULT
12.2.1 Key Facts
12.2.2 Business Description
12.2.3 Products and Services
12.2.4 Financial Overview
12.2.5 SWOT Analysis
12.2.6 Key Developments
12.3 ChyronHego Corporation
12.3.1 Key Facts
12.3.2 Business Description
12.3.3 Products and Services
12.3.4 Financial Overview
12.3.5 SWOT Analysis
12.3.6 Key Developments
12.4 EON Reality.
12.4.1 Key Facts
12.4.2 Business Description
12.4.3 Products and Services
12.4.4 Financial Overview
12.4.5 SWOT Analysis
12.4.6 Key Developments
12.5 PROTXX, INC
12.5.1 Key Facts
12.5.2 Business Description
12.5.3 Products and Services
12.5.4 Financial Overview
12.5.5 SWOT Analysis
12.5.6 Key Developments
12.6 Hawk-Eye Innovations Ltd
12.6.1 Key Facts
12.6.2 Business Description
12.6.3 Products and Services
12.6.4 Financial Overview
12.6.5 SWOT Analysis
12.6.6 Key Developments
12.7 STATSports Group
12.7.1 Key Facts
12.7.2 Business Description
12.7.3 Products and Services
12.7.4 Financial Overview
12.7.5 SWOT Analysis
12.7.6 Key Developments
12.8 Strivr Labs, Inc.
12.8.1 Key Facts
12.8.2 Business Description
12.8.3 Products and Services
12.8.4 Financial Overview
12.8.5 SWOT Analysis
12.8.6 Key Developments
12.9 TrinityVR, Inc.
12.9.1 Key Facts
12.9.2 Business Description
12.9.3 Products and Services
12.9.4 Financial Overview
12.9.5 SWOT Analysis
12.9.6 Key Developments
12.10 Zebra Technologies Corporation
12.10.1 Key Facts
12.10.2 Business Description
12.10.3 Products and Services
12.10.4 Financial Overview
12.10.5 SWOT Analysis
12.10.6 Key Developments
13. Appendix
13.1 About
13.2 Word Index
LIST OF TABLES
Table 1. Sports Technology Market – Revenue and Forecast to 2027 (US$ Million)
Table 2. North America: Sports Technology Market, by Component – Revenue and Forecast to 2027 (US$ Million)
Table 3. North America: Sports Technology Market, by Technology – Revenue and Forecast to 2027 (US$ Million)
Table 4. US: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 5. US: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 6. Canada: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 7. Canada: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 8. Mexico: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 9. Mexico: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 10. Europe: Sports Technology Market, by Component – Revenue and Forecast to 2027 (US$ Million)
Table 11. Europe: Sports Technology Market, by Technology – Revenue and Forecast to 2027 (US$ Million)
Table 12. Germany: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 13. Germany: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 14. France: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 15. France: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 16. Italy: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 17. Italy: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 18. UK: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 19. UK: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 20. Russia: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 21. Russia: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 22. Rest of Europe: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 23. Rest of Europe: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 24. APAC: Sports Technology Market, by Component – Revenue and Forecast to 2027 (US$ Million)
Table 25. APAC: Sports Technology Market, by Technology – Revenue and Forecast to 2027 (US$ Million)
Table 26. China: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 27. China: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 28. India: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 29. India: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 30. Japan: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 31. Japan: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 32. South Korea: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 33. South Korea: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 34. Australia: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 35. Australia: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 36. Rest of APAC: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 37. Rest of APAC: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 38. MEA: Sports Technology Market, by Component– Revenue and Forecast to 2027 (US$ Million)
Table 39. MEA: Sports Technology Market, by Technology – Revenue and Forecast to 2027 (US$ Million)
Table 40. South Africa: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 41. South Africa: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 42. Saudi Arabia: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 43. Saudi Arabia: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 44. UAE: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 45. UAE: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 46. Rest of MEA: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 47. Rest of MEA: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 48. SAM: Sports Technology Market, by Component – Revenue and Forecast to 2027 (US$ Million)
Table 49. SAM: Sports Technology Market, by Technology – Revenue and Forecast to 2027 (US$ Million)
Table 50. Brazil: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 51. Brazil: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 52. Argentina: Sports Technology Market, by Component –Revenue and Forecast to 2027 (US$ Million)
Table 53. Argentina: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 54. Rest of SAM: Sports Technology Market, by Component–Revenue and Forecast to 2027 (US$ Million)
Table 55. Rest of SAM: Sports Technology Market, by Technology –Revenue and Forecast to 2027 (US$ Million)
Table 56. List of Abbreviation
The List of Companies - Sports Technology Market
1. ATO-GEAR B.V.
2. Catapult Group International Ltd
3. ChyronHego Corporation
4. EON Reality
5. TrinityVR, Inc.
6. ROTXX, INC.
7. Hawk-Eye Innovations Ltd.
8. STATSports Group
9. Strivr Labs, Inc.
10. Zebra Technologies Corporation