Toys play an important part in the growth and development of children, as well as in brain development, since toys aid in the acquisition of logical and reasoning skills, as well as spatial reasoning and logical skills. Playing with toys and board games helps youngsters learn while also helping them develop social and communication skills.
MARKET DYNAMICS
Toys and games are playthings that play a significant role in social life. These are primarily meant for children's usage, though they have been marketed to adults in some cases. Increased acceptance of STEM (Science, Technology, Engineering, and Mathematics) toys, as well as ubiquitous and easy availability of linked platforms, are major growth factors for the market.
MARKET SCOPE
The "Global Remote-Controlled Toys Market Analysis to 2028" is a specialized and in-depth study of the consumer goods industry with a particular focus on the global market trend analysis. The report aims to provide an overview of the remote-controlled toys market with detailed market segmentation by product type and distribution channel. The global remote-controlled toys market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading remote-controlled toys market players and offers key trends and opportunities in the market.
MARKET SEGMENTATION
The global remote-controlled toys market is segmented into product type and distribution channel. By product type, the remote-controlled toys market is classified into cars and trucks, dolls and robots, flying toys, others. By distribution channel, the remote-controlled toys market is classified into supermarkets and hypermarkets, convenience stores, online retail, others.
REGIONAL FRAMEWORK
The report provides a detailed overview of the industry, including both qualitative and quantitative information. It provides an overview and forecast of the global remote-controlled toys market based on various segments. It also provides market size and forecast estimates from the year 2018 to 2028 concerning five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA), and South America. The remote-controlled toys market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally, along with the current trend and opportunities prevailing in the region.
The report analyzes factors affecting the remote-controlled toys market from both demand and supply side. Further, it evaluates market dynamics affecting the market during the forecast period, i.e., drivers, restraints, opportunities, and future trends. The report also provides exhaustive PEST analysis for all five regions, namely; North America, Europe, APAC, MEA, and South America, after evaluating political, economic, social, and technological factors affecting the remote-controlled toys market in these regions.
MARKET PLAYERS
The report covers vital developments in the remote-controlled toys market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals, and others, such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions and partnerships & collaborations. These activities have paved the way for the expansion of business and customer base of market players. The market players from the remote-controlled toys market are anticipated to witness lucrative growth opportunities in the future with the rising demand for remote-controlled toys in the global market. Below mentioned is the list of few companies engaged in the remote-controlled toys market.
The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the remote-controlled toys market. Besides, the report focuses on leading industry players with information such as company profiles, products, and services offered, financial information of the last three years, the critical development in the past five years.
- LEGO
- Mattel
- Bandai
- TAKARA TOMY
- Hasbro
- Gigotoys
- MGA Entertainment
- Simba-Dickie Group
- Goldlok Toys
- Giochi Preziosi